Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.
Honestly, a bit surprised by this. It wasn’t even on Steam. Hopefully switching to an open source SDK will get this back up.
It’s explained in the article, actually. ;)
The project was using Nintendo proprietary libraries, and Valve’s already shown on previous occasion that they don’t really want to go to court with sue-happy Nintendo.