Well I am here to update y’all on the rules regarding Piracy and unfortunately for some, piracy will remain against the rules permanently.
I have been in touch with @rudd the admin of our instance and he is based out of the Netherlands, and the server is located there as well, therefore piracy is strictly against the rules.
I will emphasize that your DMs are your business not mine, but please don’t make every comment section regarding free content turn into “someone DM me the links” or things along those lines.
I will repeat for the sake of clarity.
No links to downloads of content belonging to Wizards of the Coast, Hasbro, or otherwise.
No links to streaming content otherwise not available for download.
No links to out of print content that is available for purchase through D&D Beyond or other marketplaces.
And do not turn this into a whackamole “well this technically isn’t piracy” situation.
And lastly, yes, this includes [redacted]. I will unfortunately have to seek out and strip those comments and posts.
Love y’all, please don’t shoot the messenger, just doing my (not) job here.
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;) but seriously beyond this post, no more lol
And, srsly, it’s OK to say the domains where stuff is. Google does that at the bottom of search results. If you have it in a sidebar saying don’t link to here, 1) nobody is confused as to why they can’t use the site, and 2) you can point to that rule as enforcing anti pirate
Many jurisdictions would treat that as facilitating copyright infringement.
Many jurisdictions punish witchcraft with prison time.
That’s so true, bestie.
No offence or anything, but in my eyes, witchcraft ≠ facilitating copyright infringement, so your comparison is a little flawed.
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The OGL only covers what’s in the SRD, which is essentially the Basic Rules you find in the starter set plus a bit more.
Also worth noting after the fiasco earlier this year the SRD is also published under Creative Commons.
The full rulebooks aren’t covered under any open license, and the only way to (legally) publish things with content from those books is to do so via DMsGuild where a portion of sales goes to royalties, unless you get some kind of an exclusive license (which generally doesn’t happen).
Pathfinder is different, in that they made all the rulebooks open licensed, so something like Archives of Nethys completely legit, so long as they don’t use artwork or specific IP.
(This is all a very loose, oversimplification of the whole situation, and I’m aware of that. Rules/mechanica cant be copywriten, only the specific expression of them, yada yada.)
Absolutely not. They are basically a pirated copy of dndbeyond.
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First of all, this is the rules of the instance as the legal liability falls on the admins of the instance.
Second of all, if you want to challenge Hasbro’s ownership of Dungeons and Dragons, have at it, and I will see you in the headlines when they win.
Third of all, No where did I say OC, Homebrew, or anything of the like were disallowed. We are strictly discussing the act of downloading and sharing content that is OWNED and FOR SALE by DnD and other related companies. In this exact same context it equally disallowed for you to say, post paid for files of someone else’s homebrew purchased of of DMs Guild or another platform. They made those things with THEIR own time and energy too and deserve payment for it.
Please do NOT come into this community, on this instance, and accuse US of being corporate shills for a corporation such as Hasbro/WoTC.
I and others have spent hours on this community linking, discussing, and sharing hundreds of posts to dozens of sites, spreading the joy and love of this community and the game we love to play. Exactly ONE single post of mine has ever been directly to WoTC, and it was an announcement page for the newest book.
I implore you spin up your own instance, put in your own work, and spend your own time if you want to share pirated materials. But it will not be done here and that is final. As a user registered to infosec.pub, you should probably be aware that their server is hosted in Germany and that YOU are also bound by these laws thusly.
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You can try the other instances if you want. That’s the good part about decentralization. It splits the communities, which sucks, but they may also have different rules and stuff, which is good.
For example, there’s ttrpg.network or pathfinder.social.
Well there’s other instances with DnD communities where that might be allowed (no idea). That’s the good thing about federalization. Yes, it sucks to split uo communities, but you can just subscribe to all of them where different rules and stuff may form. And if they don’t allow piracy, someone can always spin up another instance in a country where it is allowed.
For example, two other related instances I can think go right now (which may have similar rules. I don’t know where they’re based) are ttrpg.network and pathfinder.social.
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'Tis the Fediverse. I’m told that the instance at http://lemmy.dbzer0.com is piracy-friendly and hosts communities that may be of relevance to such things.
good luck to them, but https://lemmy.fediverse.observer/list says they are hosted in germany which I don’t think will let that fly either. But whatever thats their risk to take
Very much so.
Any other DnD communities out there at the moment that aren’t hamstrung by similar rules?
Asking for a friend.
I don’t believe it changes anything, but lemmy.world is actually hosted in Germany: https://lemmy.world/comment/45648
True yes, but also yes it doesn’t change anything unfortunately
Weirdly https://lemmy.fediverse.observer/list shows .world as hosted in Finland…still doesn’t change anything
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angry parrot sounds
Wouldn’t it just be possible to make a separate instance or community on another instance? Why couldn’t we do that?
Certainly, have at it. This is DnD of lemmy.world and it will stay here and follow the rules here.