Please check here on how to contribute to the bug hunt:
You can follow the effort here to squish the bug once and for all.
If you got the issue and want to send your logs etc check the comment a bit down
As 0.8.3b did not fix the issue for all users we will do a minor patch of 0.8.4b that should move the folders correctly to retrodeck/ES-DE/ and force set the correct path in ES_Config.
The 0.8.0b branch is still on the old manifest and it is a bit unwieldy to debug and we are making changes to our testing routines and the tester user program.
In some more positive news for @everyone. As soon as we got this fixed we will post our blogpost for August detailing some of the work we have done during the summertime (the new manifest).
There is https://github.com/ShadowBlip/OpenGamepadUI/
As well.
RetroDECK uses ES-DE but don’t support native games yet, so pure ES-DE is better for this.
There is a second bug affecting users scraped data, we recommend everyone to wait for 0.8.3b
We are doing a tiny refresh of 0.8.2b as it pulled the -64 version of Dolphin and not -68. If you already downloaded it will show up again in Discover at 0.8.2b
It’s the spot we choose on the empty canvas for the RetroDECK logo.
But as a DM myself I hope we can both coexist.
The RetroDECK Team loves D&D and TRPGs
How about Gitea?
I agree, mistakes and vulnerabilites happen in all software commercial and open. Now I can only speak for RetroDECK but, we also make mistakes and need to do minor patches to fix those.
I think Jorge and the team handled it as you should: Be transparent, inform on all channels they can and learn from your mistakes.
Me personally have full confidence in them.
Those that try to hide or shift blame of mistakes are a bigger red flag in my book.
Jorge, Kyle and the others over at ublue is doing a great job with their Fedora spins.
I run Bazzite on all my computers and if you got a full AMD system you can even get full gamemode running by installing the deck image. This in turn give you the best controller experience for games, as Desktop Steam got several issues with Steam Input valve have not fixed yet.
But not all credit should go to them for this but also ChimeraOS team, Nobara and others that are constantly working on an improved gaming experience on Linux.
When developing RetroDECK Steam Input profiles I mainly use the Steam Deck with SteamOS and Bazzite on my desktop to test them.
Depends on the context of the setting and the story. I mostly tend to allow all official PC races without any objection. I see an adventurer as an outlier of society and not the norm.
In the games I tend to run I either swing between everything is allowed or just one is allowed.
If I want to do an mini adventure about a goblin clan fighting a kobold incursion, then everyone is playing goblins.
Happy Birthday
It is the version that ships with RetroArch so it got all the features of that.
But it is based on an older version of Citra so there no hotkey support and the performance is not as good.
But it is also the only version we can ship.
The Ponzu feature can be used to load legacy versions of removed emulators without support.
We have pressed the publish button on Flathub (Discover) so it should show up within a few hours :)
Everyone is removing Yuzu & Citra as they are both made by the same company, shared code and team thus affected by lawsuit.
EmuDeck is also removing both as far as we understand.
ES-DE might also remove support for it, so it can not just find the files.
We are looking into alternatives, I will look into why the link above broke.
Fubarberry
RetroDECK is a flatpak application that builds in a variety of emulators and systems into one app you can download from flathub.
We are also working on the “Add to Steam” function. You can read more about it in the links posted in other replies in this thread :)
It’s a creative commons font https://fontstruct.com/fontstructions/show/1844233/pixel-sans-13