• ampersandrew@kbin.social
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      10 months ago

      I’m also not familiar enough with C&C to know what this game is doing different from C&C. But a lot of old designs aren’t broken and could just use modernization. Look at the last few games Mimimi has made, modernizing Commandos and Desperados. At this point, I’m desperate for “boomer shooters” to catch up to the 00s in design, because no one really makes FPS games like that anymore. A friend of mine was playing some TimeSplitters: Future Perfect on Discord, and I never played those games in their heyday, but I would absolutely be into them. There just aren’t games made like that anymore, and I miss them. This game could be that for RTS or C&C fans.

      Side note. There are allegedly TimeSplitters and Perfect Dark games on the way. I fully expect Perfect Dark’s campaign to not resemble that first game at all and for its multiplayer to be a live service extraction shooter, because that’s what these big companies think people want. To be clear, this is based on nothing but feelings, conjecture, and cynicism, and I’m usually not very cynical. And if TimeSplitters ever does come back like they say it is, I expect it to be exactly what I want because they can’t afford to build the thing that’s going to ruin Perfect Dark.

      As for BG3, the way Larian makes those games systems driven, such that you can say, “I wonder if this works” and it usually does, is doing more than just playing on nostalgia, and it is doing things that video games excel at, even if it’s still doing things outlined in the tabletop game.