- cross-posted to:
- games@sh.itjust.works
- gaming@beehaw.org
- gaming@kbin.social
- cross-posted to:
- games@sh.itjust.works
- gaming@beehaw.org
- gaming@kbin.social
Its creator, Andrew Spinks, explains that the enormous success of the title prevents him from abandoning the project permanently, since there is still demand.
But 1.4.1 will be the last update! Actually, 1.4.3. No, 1.4.4. No 1.4.5. For real this time surely…
While I haven’t delved too much into the last few content patches, it’s definitely a game that has such an insane amount of things you can find and experience, and unless you do the exact same playstyle every playthrough it has a ton of replay value.
Having played on and off since 1.0 it’s still a game I find worth picking up and doing a new run of.
I played Starbound before Terraria, and found it to be more interesting. Played it for several hours then moved on.
Years later, Starbound seems abandoned while Terraria is popular and healthy. Is that about right?
Yes that is about correct.
Terraria is just the best
I “beat” the game in 2012, but it was an ungodly number of hours. Is it worth playing through again? New stuff? New mechanics? A small world might go faster?
It’s absolutely worth playing again, tons of new content and quality of life improvements. Progression should be faster in a small world, but personally I feel like medium is ideal for a single player world.
Just cleared the game using few small worlds, they work really well for returning players looking to see the new stuff. Trying out one of the secret seeds like the constant could also spice up the experience.
2012… that would have probably been around 1.1! There’s a LOT more to the game since then, though admittedly there’s also a lot that makes the game go faster too. It’s still a fairly decent time investment, but honestly it’s well worth it. (As an experienced player, a playthrough for me still takes about 50-70 hours)
Keep the Wiki handy, though.
I’d personally get Tmod and install Calamity Mod with a few other choice recommendations.
It’s still such a great game with great modders.
I won’t complain about free updates, but I’d rather have a second game at some point. Most equipment and enemies have just become boxes on a checklist and I’d love to regain the sense of danger and exploration my first playthrough had all those years ago.
Try mods. There’s a bunch of them.
Honestly, I wish Spinks would call it done just so the modders could stop chasing a moving target.
I have not looked into mods at all. Do you have any suggestions for mods which overhaul the game more or less completely?
Calamity is a classic and an awesome experience. I definitely recommend trying that one out. I haven’t played in a while but I don’t think I could return to vanilla.
Thorium and Spirit also work well together, but I haven’t played around much with those.
That’s essentially what kept happening with minecraft and notch except he did eventually sell.
You love to see that a community can make a developer keep loving their game.