The Game Availability Study published in partnership by the Video Game History Foundation and the Software Preservation Network found that 87% of video games released in the US before 2010[…]simply aren’t in print anymore.

    • messem10@lemmy.world
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      1 year ago

      Probably less copyright and more-so that it is not feasible to continue to manufacture all video games forever.

      My view on games and the “preservation” thereof is that I buy new when and as I can. That said, once the system is dead and gone from retailers, I treat it as fair game for flashcarts, mods and so on. Figure at that point it is like going to a library for a copy of an out of print book instead of paying top dollar to a collector for their copy.

      • TauZero
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        1 year ago

        Oh no, the destruction of old creative works is the point I’m afraid, not a side effect! Old content competes with new content that studios are putting out, particularly on price. Why pay $20 to watch a new movie in the theaters in 2023 when you can pay $1 to watch a movie from 1980? (This is also why the writers/actors strike will be much less effective - they are competing not just against scabs but against a hundred-year-long catalogue.) At the demand of movie studios, we have raised the copyright age longer and longer, now up to life of author + 70 years, and what have they done with it?

        Half of all movies before 1950 are lost forever, and 90% of movies before 1929. No, the Fox studio did not literally set the 1937 archive fire, but that’s the result of giving them exclusive copying rights, which they chose not to exercise and to keep all their sole copies in one place. It would be one thing if studios were like Smaug sleeping on their pile of treasure for X+70 years if at least in the end we knew it would enter into the public domain, but the way business is going it’s much more likely it will be lost entirely at some point before that time.

        The movie studios are choosing not to digitize old films. The game studios are choosing not to scan ROMs from old cartridges and put them up for sale online (emulators have zero manufacture cost!), are choosing not to release a patch that removes DRM from old games when they shut down the verification servers, are choosing not to release their old games into the public domain along with source code despite knowing that they will never see another cent off them. They prefer that their creative product disappear into bitrot rather than give the public something for free. We have given them exclusive copying right to be a steward over the content and THEY ARE SQUANDERING IT!

        I treat it as fair game

        The work of pirates is absolutely invaluable in preserving the legacy of human creative expression for future generations, but I must remind you that under current laws it is also horribly illegal. You know those “$100K fine” FBI anti-piracy warnings? They are talking about YOU. “But… but I was just like going to the library!” is not a defense in court unfortunately.