So there’s obviously been a lot of existing discourse on DD2’s micro transactions, and I’m curious to get the thoughts of people here.

I haven’t played the game yet, but the consensus I’ve gotten is that the MTXs are largely meaningless because they’re so easy to get in-game, but if they weren’t so easy to get they would be outrageous. It seems there’s some amount of counter-backlash defending the game saying that those who are upset just don’t understand how easy it is to get those things in-game.

Personally, I don’t think Capcom is dumb; my money would be that they wanted to test the waters to see what player response would be to these types of transactions, or that they would want to (quietly) adjust how easy they are to get in-game later on.

  • Sas [she/her]@beehaw.org
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    8 months ago

    So there’s fast travel tokens but you can get to most places by Oxcart for very cheap. The ferrystones also get more common as you go and I’ve never had a lack of them. I just finished the game yesterday and have not felt the game design being influenced by micro transactions.