As some of you may have noticed, I haven’t been posting weekly discussion threads the last few weeks. They weren’t getting too much traction and, more specifically, people weren’t engaging with each other, which is what I was trying to encourage. I wanted to take a break and rethink how I wanted to do it to achieve those goals.
So here is a twist on the formula:
- Tell us not only what you are playing, but also why someone else should pick it up and give it a go themselves.
- And/or comment on someone else’s reply and get a conversation going.
I’ll go first:
- I’m still playing a ton of Helldivers 2. I’ve put in over 100 hours so far. The last time I put over 100 hours in a game was probably Halo 3, and this is coming from someone who almost exclusively plays single player games. I think this game is unique in that its mechanics are very grounded and physical, the two different factions play very differently, the encouragement to play cooperatively versus competitively is a breath of fresh air, and the monetization in the game is very fair. I love the idea of playing on a giant galactic chess board with hundreds of thousands of other players, evolving the story as we go as a community. It really does feel like a community. At $40 for me, it is such a no-brainer to pick this game up for some awesome times.
Control was amazing, game of the year for me personally. Alan Wake 1 was already a bit dated/bland gameplay-wise when it came out and the remaster didn’t do it any particular favours. The story is great however, so at the very least I’d watch a comprehensive recap/analysis on the story.
Control is its own thing entirely and isn’t required to fully understand Alan Wake 2, but having played it and its DLCs beforehand it definitely adds to the lore and gives insight to the “bigger picture”.
Oh yeah, I know Control was very well liked in general!
I honestly didn’t bother with any of Control’s DLCs, since I didn’t appreciate the combat at all and found the amount of backtracking obtrusive.
I played the DLCs after finishing the main game and (even as a big Wake fan) found them a bit unnecessary. They would’ve worked better if played during the same playthrough, not afterwards imho.
Was Control being part of the Alan Wake Universe supposed to be a twist or was that already advertised when it released? If it was a twist, I wish I had experienced that first hand.
Control’s second DLC “AWE” (2020) had already connected the worlds of Alan Wake and Control, but sorry if I spoiled that for you.
I see. No, you’re fine, it was spoiled for me long before today. I was just trying to express how cool that part of the story was.