QuentinCallaghan@sopuli.xyz to Gaming@beehaw.orgEnglish · 7 months agoMicrosoft closes Tango Gameworks, Arkane Austin and otherswww.gamingonlinux.comexternal-linkmessage-square32fedilinkarrow-up188arrow-down10cross-posted to: linux_gaming@lemmy.mlghazi@lemmy.blahaj.zonegaming@lemmy.zip
arrow-up188arrow-down1external-linkMicrosoft closes Tango Gameworks, Arkane Austin and otherswww.gamingonlinux.comQuentinCallaghan@sopuli.xyz to Gaming@beehaw.orgEnglish · 7 months agomessage-square32fedilinkcross-posted to: linux_gaming@lemmy.mlghazi@lemmy.blahaj.zonegaming@lemmy.zip
minus-squareslurpyslop@kbin.sociallinkfedilinkarrow-up12·7 months ago Redfalls team is done for sure. which is wild, because there’s clearly a lot of talent there that was just spunked up the wall trying to create a game that any idiot could see right from the outset was conceptually awful
minus-squareFeydaikin@beehaw.orglinkfedilinkarrow-up9·7 months agoAgreed. It’s sadly often the demands of the higher-ups reflects poorly on the guys who has to implement it. I don’t know any of the Creative Directors on Redfall (or who else might have poked their head in with bright ideas).
which is wild, because there’s clearly a lot of talent there that was just spunked up the wall trying to create a game that any idiot could see right from the outset was conceptually awful
Agreed. It’s sadly often the demands of the higher-ups reflects poorly on the guys who has to implement it.
I don’t know any of the Creative Directors on Redfall (or who else might have poked their head in with bright ideas).