Replying to a player on Twitter who said recent patches have made the game “unplayable,” Arrowhead CEO Johan Pilestedt conceded that he’s not satisfied with his studio’s current balancing approach.

“Hey, yeah I think we’ve gone too far in some areas. Will talk to the team about the approach to balance,” he wrote. “It feels like every time someone finds something fun, the fun is removed.”

  • jballs@sh.itjust.works
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    6 months ago

    It does seem that whenever a primary gun feels fun to use, it’s nerfed into the ground.

    • TheChurn@kbin.social
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      6 months ago

      They do that to keep people chasing the new primaries from the war bonds.

      The cycle is pretty obvious at this point: warbond comes out, weapon is god, weapon gets nerfed, repeat.

      • TheDirtyBubble@lemmy.world
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        6 months ago

        I really have to disagree with this. Can’t think of another weapon besides the eruptor to have god status aside from the release breaker on the free starter warbond.

        • lobut@lemmy.ca
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          6 months ago

          I wasn’t there at the time but I remember people talking about the railgun being god status.

            • lobut@lemmy.ca
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              6 months ago

              Ah good point. I’ve put 150 hours into HellDivers 2, this should have been second nature to me. Although I picked up Stardew Valley to play 1.6 during the account fiasco and now I’m totally lost in that.

        • BruceTwarzen@kbin.social
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          6 months ago

          Butbthere you had to fight other people using weapons that are just better and you had to grind the game to get it. If a weapon is fun in helldivers, i will use it, even tho there might be a better option. I have a blast with the crossbow and the senator, which I don’t really see people using. I think people would enjoy the game more if they would stop reading patch notes and youtubers who tell them which guns are good or bad and just get out there having fun with whatever they want.

      • asymmetric@lemmy.caOP
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        6 months ago

        League of Legends did this when they released new champions. New champ is overtuned for about a month, then it gets nerfed back down to baseline. Who knows how much money they got when people bought RP to get the sexy new champ and all their skins.

        • jballs@sh.itjust.works
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          6 months ago

          It’s only a matter of time before Arrowhead starts making thirst trap Pool Party Helldiver armor.

          • wise_pancake@lemmy.ca
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            6 months ago

            Are you saying the medic armor isn’t shady thirst trap armour? Just look at them when they’re at the mission selection table!

      • Anamnesis@lemmy.world
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        6 months ago

        If this is the case why has the scorcher been so damned good forever?

        You’re probably right though, I bet they’ll nerf it before too long here.

    • Telodzrum@lemmy.world
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      6 months ago

      Just do what I do and main the Autocannon. Apparently the whole team thinks that it is the perfectly balanced weapon so they won’t touch it.

    • bouh@lemmy.world
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      6 months ago

      People mistaken fun and trivializing.

      The game is balanced around being difficult, so that you need your team and stratagems (weapons included) to beat it.

      When you get a new overpowered weapon, it feels great because the game is so hard/tedious otherwise. But it is actually an overpowered weapon.