I’ve been debating making the switch for a long time, but after spending like a week researching Proton, Lutris etc. on Linux, I decided to try it out and nuked my entire Windows 11 drive. :)

So far, every game I threw at it works perfectly fine, including Elden Ring & Cyberpunk.

I had to spend a little time troubleshooting some small issues but it’s part of the fun!

Specs are in the neofetch, my compositor / WM is Wayfire (Wayland) :)

  • inurblacchole@lemmy.world
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    1 year ago

    howwwwww. i have a pretty nice amd chip and radeon graphics card, on arch with wayland. i get stuttering, which i read was normal, on my more intensive games like dead space. deep rock galactic i can’t play with my friends and it also stutters…what were the small issues you troubleshooted?

    • Matthew@lemmy.blahaj.zone
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      1 year ago

      I have made quite a few tweaks to my system :

      • My kernel is the linux-tkg kernel
      • I’ve installed gamemode
      • I use wine-tkg to get FSYNC
      • I check ProtonDB for each game I install, to check for any launch parameters that might be needed / help with performance
      • SunRed@discuss.tchncs.de
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        1 year ago

        Yeah, the linux-zen kernel is a good alternative to linux-tkg for gaming that’s available in the official repos. What most likely makes the biggest difference and is probably the issue for @inurblacchole is the lack of gamemode. Depending on the cpu and the default governor used it might not boost enough in games where performance or schedutil is needed.

        • mrmanager@lemmy.today
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          1 year ago

          Actually phoenix showed that the zen kernel has slim to no advantage compared to the vanilla kernel for gaming. But I use it anyway because it’s not worse.

          • SunRed@discuss.tchncs.de
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            1 year ago

            Yeah, I would even say that most custom kernels have a very negligible advantage in gaming. I know the zen kernel aims to reduce latency but I would say it comes more down to compatibility and features. For example one rather recent thing I remember since Fedora changed this as well is that the vm.max_map_count is already set on linux-zen to the same value the SteamOS kernel uses (I think it’s just INT_MAX) that helps with game compatibility on Wine/Proton.