They need to up the intelligence on the snitch. Make it so hard to catch that it hardly ever happens. Seekers now spend most of their time as normal players, while keeping an eye out for the snitch, then darting away every once in a while for a catch attempt
Another way to balance would be to simply make it not an instant win. Instead it’s just worth a large amount of points, but the other team could still win if they score enough before the game ends.
It’s technically not an instant win, just a ton of points and an instant end to the game. In a lopsided enough match a team could catch it and still lose.
It’s not an instant win. It’s already 150 points and an instant end to the game. It usually happens that whoever catches the snitch wins, but not always. See: Quidditch world cup in Book 4 of the series.
They need to up the intelligence on the snitch. Make it so hard to catch that it hardly ever happens. Seekers now spend most of their time as normal players, while keeping an eye out for the snitch, then darting away every once in a while for a catch attempt
Another way to balance would be to simply make it not an instant win. Instead it’s just worth a large amount of points, but the other team could still win if they score enough before the game ends.
It’s technically not an instant win, just a ton of points and an instant end to the game. In a lopsided enough match a team could catch it and still lose.
That literally happens in the books
It’s not an instant win. It’s already 150 points and an instant end to the game. It usually happens that whoever catches the snitch wins, but not always. See: Quidditch world cup in Book 4 of the series.