Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 5 months agoElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comexternal-linkmessage-square184fedilinkarrow-up1287arrow-down15
arrow-up1282arrow-down1external-linkElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 5 months agomessage-square184fedilink
minus-squareRenacles@lemmy.worldlinkfedilinkEnglisharrow-up3·5 months agoThe questlines are so intuitive that some were missing an ending for a few months due to bugs and nobody noticed.
minus-squareEmpricorn@feddit.nllinkfedilinkEnglisharrow-up2·5 months agoI acknowledge the ambitious scope of the game, but that’s actually sad.
The questlines are so intuitive that some were missing an ending for a few months due to bugs and nobody noticed.
I acknowledge the ambitious scope of the game, but that’s actually sad.