• CheeseNoodle@lemmy.world
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    6 days ago

    The basic options for magic are:

    • Sorcerers: Magic blood line or other innate gift of birth. Basically magic aristocracy.
    • Wizards: Usually anyone can be a wizard, its the magic equivelent of studying hard in college.
    • Warlocks: Anyone can be a warlock if they’re willing to make a deal with the devil; the magic equivelent of dropping out to become a stripper.

    Pretty much every fantasy has the magical aristocracy but the latter two are available to regular people in a lot of fantasies too, though wizardry is often gatekept and magical pacts tend to be for villains only.

      • swab148@startrek.website
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        6 days ago

        Especially since it doesn’t have to be a devil per se, just any entity that’s more powerful than you and willing to share.

        That is to say: GOO-locks strip for C’thulu

    • Wilzax@lemmy.world
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      6 days ago

      Let’s not forget djinni, who are magic through being cursed to have powers. Like Ice King from Adventure Time

      • uriel238@lemmy.blahaj.zone
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        5 days ago

        Jinn traditionally are magical beings (beings of essential fire) from the Dusky Lands. We assume they’re stuck in jars because Solomon vacuumed a bunch up (angels too) and stuffed them into objects, sometimes geasing them so they are bound to serve.

        This is how King Soli got his civil works projects done.

        There are tens of thousands of Solomon’s captured Jinns, spread asunder and lost to time. But beware opening a vessel with Solomon’s seal. Some are untamed and with just kill you, while others are tricky and will spoil any requests.

        Those that are bound usually are limited only by their own endurance and patience. It’s fairies who like to number their boons.

    • uriel238@lemmy.blahaj.zone
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      6 days ago
      • Sorcerers and Witches, those who practice magic without a license from the religious establishment, often consulted by the poor and underprivileged since the undesirables can’t simply walk into Oz without the right fancy dress.

      • Thieves, shunned by all since stealing is a greater sin than murder or human sacrifice (mostly because it’s a lower-class crime), but are clever enough to activate wands, identity herbs and potions and use practical household magic, just from ad-hoc experience and fiddling around.