To add to your point, AI still provides a lot of utility potential outside of art and all that cheap stuff. As a developer, I’ve used it in my work to help speed up troubleshooting or repetitive tasks.
I’m excited for what you describe to be implemented in video games, instead of being locked to the same n lines the devs wrote for the character
Exactly. Can you imagine something like WOW if all of the NPCs and some quests were AI based?
Every time you play it would be like playing in a real world with real inhabitants and it could dynamically adjust the difficulty depending on how well you play so you always feel challenged but successful.
To add to your point, AI still provides a lot of utility potential outside of art and all that cheap stuff. As a developer, I’ve used it in my work to help speed up troubleshooting or repetitive tasks.
I’m excited for what you describe to be implemented in video games, instead of being locked to the same n lines the devs wrote for the character
Exactly. Can you imagine something like WOW if all of the NPCs and some quests were AI based?
Every time you play it would be like playing in a real world with real inhabitants and it could dynamically adjust the difficulty depending on how well you play so you always feel challenged but successful.