• BroBot9000@lemmy.world
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      4 months ago

      Level design and exploration is the weakest and the bosses start having the Elden Ring issue of damage sponges and animation manipulation, like heal counters and roll catches.

    • tfw_no_toiletpaper@lemmy.world
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      4 months ago

      For me a ds3 run just feels very quick and you cannot take as much optional and different routes as in the previous games, it’s more linear. But also ds3 bosses are peak, only topped by sekiro, and imo everyone crying about artificial difficulty (e.g. the guy above) has skill issues. Like, demons souls, ds1, ds2 (except the snowy outskirts, fuck that area) are pretty easy to beat in comparison.

      • Paddzr@lemmy.world
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        4 months ago

        I agree on the ds3 bosses. They are phenomunal and the best in the souls movement set. Sekiro is tough to compare it to as that game just plays differently IMO.

        I replay all dark souls games and even mods are enjoyable, but I don’t bother with other games. I started Bloodborne but it just doesn’t hold my interest anymore? I just really like dark souls universe I think.

        • tfw_no_toiletpaper@lemmy.world
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          4 months ago

          If you haven’t heard of it (probably have, but anyway) try the Archthrones mod for ds3, it’s insanely well done with basically a new game on top of the ds3 engine, with new areas, overhauled areas, completely new bosses and bosses with move sets from other souls games.

          And yeah I love soulsbourne, rarely anything else scratches that itch, Lies of P and Lords of the Fallen were pretty cool but other than that…