🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 months agoAnon likes Bloodbornesh.itjust.worksexternal-linkmessage-square75fedilinkarrow-up1505arrow-down118
arrow-up1487arrow-down1external-linkAnon likes Bloodbornesh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 months agomessage-square75fedilink
minus-squareNigelFrobisher@aussie.zonelinkfedilinkarrow-up5·4 months agoI actually found Sekiro easier because defending is a rhythm action game rather than a deliberately unresponsive roll button lol
minus-squareJackbyDev@programming.devlinkfedilinkEnglisharrow-up2·4 months agoI’ve literally never been able to reliably parry in any game that doesn’t give me extremely explicit visual cues. It’s infuriating.
I actually found Sekiro easier because defending is a rhythm action game rather than a deliberately unresponsive roll button lol
I’ve literally never been able to reliably parry in any game that doesn’t give me extremely explicit visual cues. It’s infuriating.