ByteOnBikes@slrpnk.net to Gaming@beehaw.org · 27 days agoThank you Skövdeslrpnk.netimagemessage-square42fedilinkarrow-up1249arrow-down10cross-posted to: satisfactory@lemmy.world
arrow-up1249arrow-down1imageThank you Skövdeslrpnk.netByteOnBikes@slrpnk.net to Gaming@beehaw.org · 27 days agomessage-square42fedilinkcross-posted to: satisfactory@lemmy.world
minus-squareThirdWorldOrder@lemm.eelinkfedilinkarrow-up2·24 days agoI remember that game with the purple box. When I was 13 I worked in a computer store and remember thinking the box was pretty cool. I played it finally around 2010 but kind of bounced off since I had no idea what I was doing lol. I can see why it still has a following like HOMM
minus-squaredethedrus@lemmy.dbzer0.comlinkfedilinkarrow-up1·24 days agoIt defined a genre. And had some pretty advanced concepts for the time (the first game I played with right-click help pop-ups). It’s still being worked on, mostly via Caster of Magic. The ‘reboot’ is OK, but a bit too slavish in copying the UI issues.
I remember that game with the purple box. When I was 13 I worked in a computer store and remember thinking the box was pretty cool.
I played it finally around 2010 but kind of bounced off since I had no idea what I was doing lol. I can see why it still has a following like HOMM
It defined a genre. And had some pretty advanced concepts for the time (the first game I played with right-click help pop-ups).
It’s still being worked on, mostly via Caster of Magic. The ‘reboot’ is OK, but a bit too slavish in copying the UI issues.