Make Godot maps in Trenchbroom or whatever else. There’s a 3.x version available as well.

  • SexUnderSocialism [she/her]@hexbear.net
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    1 year ago

    This is great. I’ve always enjoyed and preferred working with CSG brushes in Hammer Editor and JACK over using modeling software, especially as a programmer, so having this kind of native support for it is nice. stalin-approval Godot is looking more and more attractive each time I read something about it. I’m still using Unity at the moment, but have been planning to look into Godot as soon as it would get first-party support for C# and .NET, which has happened by now I believe. I really despise Unity’s direction and management, and the fact the engine is closed source. khrushchev-fist The only thing still holding me back is the fact I’ve invested so much in Unity, and find it daunting to see a lot of it go to waste. desolate