The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 天前Unrelated, but we ran out of time and the campaign is only 7hrslemmy.worldimagemessage-square95fedilinkarrow-up1956arrow-down115
arrow-up1941arrow-down1imageUnrelated, but we ran out of time and the campaign is only 7hrslemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 天前message-square95fedilink
minus-squarebigboismith@lemmy.worldlinkfedilinkEnglisharrow-up15arrow-down1·22 小时前My personal theory is that it boils down to how many people it takes to make games (too many to be useful imo). This is probably a sympton of “hey, what feature can the new guy work on?” “idfk make him add toenails or something”
minus-squareJohnmannesca@lemmy.worldlinkfedilinkEnglisharrow-up1·13 小时前Like those in-game cosmetics that cost real money but represented by a type of in-game currency that can’t be earned by playing the game, instead playing your wallet.
minus-squareNexy@lemmy.sdf.orglinkfedilinkEnglisharrow-up4·21 小时前True. I never was able to work well in groups, imagine a work of more than 500 people.
My personal theory is that it boils down to how many people it takes to make games (too many to be useful imo). This is probably a sympton of
“hey, what feature can the new guy work on?”
“idfk make him add toenails or something”
Like those in-game cosmetics that cost real money but represented by a type of in-game currency that can’t be earned by playing the game, instead playing your wallet.
True. I never was able to work well in groups, imagine a work of more than 500 people.