• mlg@lemmy.world
    link
    fedilink
    English
    arrow-up
    15
    ·
    edit-2
    1 month ago

    Sometimes I wish No Man’s Sky and Elite Dangerous would combine their talents into one game just to get Star Citizen to shut up permanently.

    Each one could use features from the other. Add in a dynamic user controlled economy, and suddenly everything SC has been promising after wasting hundreds millions of dollars would be right there.

    As much crap Frontier gets, they made a killer custom game engine which perfectly makes it hugely immersive from day one, which shouldn’t be surprising considering the original Elite was the first proper wireframe 3D graphics game.

    Hello Games got a proper roasting for releasing a shell game, but they actually bounced back. Their planet generation and surface gameplay is unmatched, and their updates outshine Frontier’s.

    ED started out as a crowdfund too, and No Man’s Sky as essentially a startup. Both of these game’s received their fair share of criticism, but ultimately they produced a solid 4/5 game. Meanwhile Scam Citizen has been bankrolling for 12 years now, yet they hardly seem to receive the same level of criticism as ED ans NMS got for comparatively much much smaller issues.

    It is noted for being one of the highest-funded crowdfunding projects, having raised over US$700 million as of May 2024

    wth

    • orrk@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      26 days ago

      but that’s not how it works is it, you can’t just super Sayan fusion two games now can you?

      PS: about the criticism, this is literally the annual “SC bad” post from these publications, generally complete with random ass unnamed sources and others (when the guy lying to you based off conformable fake shit like a “work ID” as proof of employment is the better source, eg. Derek Smart)