Playing complex strategy games for many years, one of the things that irks me the most is that hard AI levels often just give the dumb AI cheats to simulate it being smarter. To me, it’s not very satisfying to go against cheating AI. Are any games today leveraging neural networks to supplant or augment hand-written decision tree based AI? Are any under development? I know AI can be resource intensive, but it seems that at least turn based games could employ it.
I played Forza Horizon 4 and the Drivatars are pretty convincing. They make exactly the kind of mistakes on the track that I make and they can be challenging but beatable in a way that’s much more fun than any other racing game I had played before.