Playing complex strategy games for many years, one of the things that irks me the most is that hard AI levels often just give the dumb AI cheats to simulate it being smarter. To me, it’s not very satisfying to go against cheating AI. Are any games today leveraging neural networks to supplant or augment hand-written decision tree based AI? Are any under development? I know AI can be resource intensive, but it seems that at least turn based games could employ it.

  • ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    4 days ago

    You can train it in mirror matches, but the V Rivals that you can fight other than your own mirror are an amalgamation of a particular rank. There’s a whole lot of skill variance in Master rank alone, so it might be good for training me against Dhalsim, because hardly anyone plays Dhalsim, so no one knows the matchup, but it won’t help me learn how to beat Punk, specifically.

    • vithigar@lemmy.ca
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 days ago

      Yeah, there are some disappointing limitations for sure, but it definitely is interesting, and does at least feel more like a human player than the normal CPU opponents.

      …if a somewhat schizophrenic one.