trying every class. 12 class, it’s only 5 min for each (12*5=60 min), and you also have to check every races, some sub classes and choose spells, stats, etc.
You know you can respec right? 100g and you can redo everything except your race, name, and background. Ability points, skills, classes, etc is all able to be changed and you can get to the option being unlocked relatively easy (doable in early to mid level 2).
That doesn’t sound particularly fun, though. If I want to play a different class I want to play the whole thing as a different class. Starting halfway through with a new class is corny.
I’ve only respec’d twice so far and both were to better fit the playstyle I already had. Switched Karlach from Wildheart to Berserker since I prefer the extra attacks, and switched Astarion from Arcane Trickster to a Gloomstalker Ranger with proficiency in thieves tools because that’s exactly how I’ve been playing him from the beginning.
I’ll be damned if I abandon my paladin oath to play another class.
FWIW I’m not implying that you’re not allowed to do whatever you want. I’m definitely not about the games that use always online to force you to play to the developer’spublishers (cash grab) vision. Even if you “cheat” on a single player game who cares?
It just for me wouldn’t be particularly enjoyable to just randomly turn my warlock into a bard to make an encounter better or whatever. I would want the bard to earn their level as a bard.
Oh yeah, I was trying to say that I agree. Switching on the fly to an entirely different class and playstyle(especially if a class has RP implications like paladin) seems like it would undermine a lot of the fun of the role playing portion of the rpg
It’s nice that it’s there for emergencies, but starting with a druid, it would feel weird to switch to a bard in the middle of an adventure. So I try to decide on a character fitting for the play through I imagine at the start.
I agree the cosmetics aren’t that robust, but when you consider most players probably have never played a TTRPG, particularly D&D 5E, picking all the stats plus race can take some time.
I usually take a long time in character creation, but it doesn’t get multiple hours long even if I’m particularly bored with The Sims and trying to kill time.
Baldur’s Gate took me just over two entire irl hours because there were very few bad options for me to narrow it down with. I’ve never seen a game with a bunch of tattoos that actually had good tattoos, and I was trapped between three eye colors that all worked but all had a subtly different feel.
How do you even spend twenty minutes in character creation? “Which of these six faces do you want?”
Bro it’s dnd, I wrote a whole backstory for my character in character creation
trying every class. 12 class, it’s only 5 min for each (12*5=60 min), and you also have to check every races, some sub classes and choose spells, stats, etc.
Plus trying every penis and vagina option on every class takes a few minutes by itself.
You know you can respec right? 100g and you can redo everything except your race, name, and background. Ability points, skills, classes, etc is all able to be changed and you can get to the option being unlocked relatively easy (doable in early to mid level 2).
That doesn’t sound particularly fun, though. If I want to play a different class I want to play the whole thing as a different class. Starting halfway through with a new class is corny.
I’ve only respec’d twice so far and both were to better fit the playstyle I already had. Switched Karlach from Wildheart to Berserker since I prefer the extra attacks, and switched Astarion from Arcane Trickster to a Gloomstalker Ranger with proficiency in thieves tools because that’s exactly how I’ve been playing him from the beginning.
I’ll be damned if I abandon my paladin oath to play another class.
FWIW I’m not implying that you’re not allowed to do whatever you want. I’m definitely not about the games that use always online to force you to play to the
developer’spublishers (cash grab) vision. Even if you “cheat” on a single player game who cares?It just for me wouldn’t be particularly enjoyable to just randomly turn my warlock into a bard to make an encounter better or whatever. I would want the bard to earn their level as a bard.
Oh yeah, I was trying to say that I agree. Switching on the fly to an entirely different class and playstyle(especially if a class has RP implications like paladin) seems like it would undermine a lot of the fun of the role playing portion of the rpg
It’s nice that it’s there for emergencies, but starting with a druid, it would feel weird to switch to a bard in the middle of an adventure. So I try to decide on a character fitting for the play through I imagine at the start.
I agree the cosmetics aren’t that robust, but when you consider most players probably have never played a TTRPG, particularly D&D 5E, picking all the stats plus race can take some time.
I spent 30 minutes alone deciding what skin color, eye color, and tattoos I should have for my tiefling lmao
Oh, then I was finished and was about to start when I changed my mind about the horns so I spent another 10 minutes on that
I usually take a long time in character creation, but it doesn’t get multiple hours long even if I’m particularly bored with The Sims and trying to kill time.
Baldur’s Gate took me just over two entire irl hours because there were very few bad options for me to narrow it down with. I’ve never seen a game with a bunch of tattoos that actually had good tattoos, and I was trapped between three eye colors that all worked but all had a subtly different feel.
Thankfully, I’m very attached and I absolutely adore what I came up with by the end of it (elf druid leaning into a pleasant nature look), but that was the best kind of hell.