• Zombiepirate@lemmy.world
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    5 days ago

    Exactly! And then you can get the books even cheaper.

    Besides, the last ten or fifteen years have been the most inventive (in terms of mechanics) in the history of the hobby. Something like Wildsea or Blades in the Dark will have a similar level of “crunchiness,” but uses those systems to empower the players and GM to improvise an adventure that is, to me, far more exciting than a D&D story and gives solid, transparent mechanical consequences for success or failure.