• drosophila@lemmy.blahaj.zone
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    19 hours ago

    Baldur’s Gate 3 supposedly has 1,365,000 words of dialogue while Disco Elysium supposedly has “a little more than a million”.

    I’m not talking about how the game feels, this is just raw stats.

    EDIT: the Final Cut version of Disco Elysium is supposed to be completely voice acted, but for lines where the narration is mixed into the middle of a character’s line, it’s not. For example: “Yes,” Kim adjusts his glasses “I think that would be prudent”. The “Kim adjusts his glasses” part isn’t voice acted, so that might cut down on the amount of voice acting a bit more.

    • MudMan@fedia.io
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      18 hours ago

      I’d have to go check the Final Cut version. I certainly remember a lot of unvoiced prose in there, but it’s hard to know what is included as “script” of that, or what percentage of each game’s reported script is voiced.

      For what it’s worth, the number I see out there for Baldur’s Gate 3 is two million words, not one point three. That’s still twice as long, and the points about cast size, length and animation definitely stand, as does the overall point.