nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoValve gives Steam Remote Play a long overdue upgradewww.pcgamesn.comexternal-linkmessage-square18fedilinkarrow-up1199arrow-down14
arrow-up1195arrow-down1external-linkValve gives Steam Remote Play a long overdue upgradewww.pcgamesn.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square18fedilink
minus-squaremnemonicmonkeys@sh.itjust.workslinkfedilinkEnglisharrow-up10·1 year agoI wonder how Valve pulled this off. Iirc, they had to reduce performance for remote play a couple years bag by switching to software acceleration when their license for hardware acceleration couldn’t be renewed
minus-squareSpudwart@lemmy.worldlinkfedilinkEnglisharrow-up8·edit-21 year agoProbably using VP9 or AV1 codec now and didn’t want to pay for HEVC. VP9 and AV1 are open codecs. and AV1 > H.265
minus-squareKyoyeou (Ki jəʊ juː)@slrpnk.netlinkfedilinkEnglisharrow-up1·1 year agoI’ve heard of AV1 but never of VP9
minus-squarenodiet@feddit.delinkfedilinkEnglisharrow-up1·1 year agoA few web services such as YouTube use VP9. It was developed by google to have a royalty-free alternative to HEVC.
I wonder how Valve pulled this off. Iirc, they had to reduce performance for remote play a couple years bag by switching to software acceleration when their license for hardware acceleration couldn’t be renewed
Probably using VP9 or AV1 codec now and didn’t want to pay for HEVC.
VP9 and AV1 are open codecs. and AV1 > H.265
I’ve heard of AV1 but never of VP9
A few web services such as YouTube use VP9. It was developed by google to have a royalty-free alternative to HEVC.