I’ve been thinking about the PS1 game ‘Driver’ a lot recently. It’s a game I spent a lot of time on during my youth, and whilst I’m sure it doesn’t hold up some 20 years later, it was still a highlight from my ‘gaming youth’.

As much as I know I enjoyed it however, I don’t remember all that much about it. Aside from pulling the perfect reverse hand-break-turn in order to leave the garage/lockup area and begin the game proper. I didn’t need to pull this manoeuvre of course, I could just, you know…drive out, but something felt so incredibly satisfying about it that I couldn’t stop myself.

Which brings me to this point of this thread. What’s something you do in a game for no reason other than it feels damn good?

  • Uninvited Guest@lemmy.ca
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    11 months ago

    I would always play AVP2 as an Alien. I loved the mobility of being able to traverse walls and the unique challenges/opportunities it presented. I played it a lot and got quite good at it (would easily be the top player in most games I played), but would more often focus on making use of those unique mechanics for novelty situations.

    One map (the forge, or something similar) had high ceilings with ridges built in to it, perfect for hiding an Alien. Instead of running around the map tearing up victims and moving up the leaderboard, I would cling up on that ceiling and wait for an unsuspecting human to pass underneath. I would drop down like a spider, paralyze them with my tail, and immediately headbite them. The glee that I would get from perfectly executing that surpassed any MVP received from high scores. It was fun to just play an Alien like an Alien.

    • CynAq@kbin.social
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      11 months ago

      I want to play that so bad right now. The cat like movement with wall-climb, plus the alien vision is easily one of my top 5 unique gaming experiences.

    • joelfromaus@aussie.zone
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      10 months ago

      Easily one of my favourite PvP games because of the species dynamics and the lobby options. Used to play it at LAN parties now and then, up to maybe 8 players. Once you had enough players it was great to have 1 Predator vs 2-3 aliens and the rest humans. Species were selected at random so sometimes you’d get a derpy predator or a one hunter killing machine. It always lead to interesting games that sort of naturally lead inadvertently to roleplay scenarios like the humans keeping an eye on vents and banding together.

      Oh and alien life cycle was always on for more challenge to the alien players. Trying to find a facehugger victim in and trying not to get blasted straight out of the chest as a chestburster to become the ultimate killing machine.

      Easily one of my top PvP games.