stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square279fedilinkarrow-up1751arrow-down128file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
arrow-up1723arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square279fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
minus-squarejoshthewaster@lemmy.worldlinkfedilinkEnglisharrow-up5arrow-down12·1 year agoWhy though. So I might be able to reduce nausea to do… What. Be forced to see ads for shit I don’t want?
minus-squareTakumidesh@lemmy.worldlinkfedilinkEnglisharrow-up10arrow-down1·1 year agoWhat do ads have to do with anything? I use vr to play video games.
minus-squareHonytawk@lemmy.ziplinkfedilinkEnglisharrow-up2·1 year agoThere are more headsets than just Oculus.
Why though. So I might be able to reduce nausea to do… What. Be forced to see ads for shit I don’t want?
What do ads have to do with anything? I use vr to play video games.
There are more headsets than just Oculus.