• SuiXi3D@kbin.social
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    9 months ago

    Overworked and underpaid. It’s like every single business in the world suddenly decided that they could simply employ fewer people, pay them less, and charge more for their products. I can only hope that it comes to bite them all in their collective asses sooner rather than later.

        • Son_of_dad@lemmy.world
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          9 months ago

          I didn’t buy Starfield cause bathesda doesn’t want my money or my fan love, since I’m a PlayStation user. All those years of loyalty and they fucked us PlayStation players. We are literally standing here with our money in hand but bathesda doesn’t want it.

          • ComradeWeebelo@lemm.ee
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            9 months ago

            That was actually a Microsoft/Phil Spencer decision. If the man gets his way, a lot more studios could fall into The Xbox Exclusive club.

            Honestly, I wish exclusives between the consoles would go away, they do more harm to the industry than good.

            • Zahille7@lemmy.world
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              8 months ago

              There’s absolutely no reason (aside from maybe hardware limitations) that the new Spider-Man games can’t be played on an Xbox as well.

              I have Spider-Man Remastered and Miles Morales on PC and they play perfectly, even with an Xbox controller.

    • Son_of_dad@lemmy.world
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      9 months ago

      We the consumers allowed this. I used to pay $70 for a new game, complete and tested, finished. Now you’re paying $80 for an unfinished lower tier, and the actual finished game is sold for $150 under a “deluxe edition” bullshit name. And even the deluxe will be filled with bugs and be basically unplayable for a year

      • mightyfoolish@lemmy.world
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        9 months ago

        $70. A game on the N64 cost only $40. The PS4 and XBox One X even had $60 games they advertised 4K gaming.

          • mightyfoolish@lemmy.world
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            9 months ago

            Fair enough. Strange how I feel I have less money to spend on games? 🤔

            I still expect games to be finished at their release. Especially now we are in the age of already made game engines.

            • captainlezbian@lemmy.world
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              9 months ago

              Yeah full agreement on that. I think the price is comparatively reasonable though I definitely feel it a lot harder these days (partly inflation, partly being an adult with bills, partly due to indie games half the price blowing them out of the water on a regular basis). But there’s no excuse for it not being finished at release. I get that announcing a delay sucks, do it anyways. I’d rather a good game a year late than a game I was looking forward to being unplayable and asking why I spent what is in my area, the price of a decent dinner with drinks with my wife on a game that’s buggy as hell. Like seriously there were bugs in Skyrim 3 releases in.

              • mightyfoolish@lemmy.world
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                8 months ago

                There it is. Why even buy AAA games at $70+ when Steam has so many games on sale and Indie game quality has gotten so much better lately?

                • Zahille7@lemmy.world
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                  8 months ago

                  The last brand new game I bought was Bomb Rush Cyberfunk for a grand total of $40 USD on release. It’s a fantastic game, extremely fun, completely polished and 100% on release.