I’ve been playing Starfield since launch, and in the beginning I LOVED the game. It seemed like there was so much to explore and do, I felt absolutely overwhelmed.

The game I had been waiting for was here and it was SICK.

Until now.

After beating the game, doing NG+s and doing general role-play; this game is just empty.

Every planet: 98% the same

Every random location: 100% the same

Loot in containers: Always garbage

Unique weapons: N O N E

Crafting systems: basic yet, EXTREMELY CONVOLUTED

Weapon Upgrade: ??? HAHAHAHAHA

Flying: Okay, this is the best part of the game

Fast Traveling: L O A D I N G S C R E E N S

Vendors: Less credits than one gun sells for

It just feels like all this game exists of is 12 different guns, 12 different random locations, 12 different geological features, 12 different biomes, 12 different forms of weather and a SMALL handful of unique and hand build locations that, to top it off: EXISTS AMONGST HUNDREDS OF PLANETS.

I want to play the game. My mouse is hovering over it right now. But I can’t bring myself to click it.

SINCE PEOPLE ARE ASKING: TIME PLAYED: 17d 22h 53m

  • Epicmulch@lemm.ee
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    1 year ago

    I’m around 200 hours and I’m running into the same thing. I really love the game but you can’t just go on random adventures like you could in other Bethesda games. I’m really waiting till survival mode. I really wish I needed to care about fuel or food or the atmosphere of the planet or something. But as of now I can teleport to anywhere with basically zero resistance playing on the hardest difficulty still the game is very very easy. I thought the main missions were some of Bethesda’s best ever. But man just playing the game there aren’t those little random adventures you could go on like other Bethesda games. I’m sure once the mod tools release and we get a dlc I’ll come back but as for now there isn’t much reason to return.

    • Crikeste@lemm.eeOP
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      1 year ago

      The little adventures.

      This is something that I think the games needs most, but will probably never get by the hands of Bethesda. The reason those were so good was because people had to craft them. Think about “what insidious things may have happened in this cavern just off the road north of Falkreath”.

      That CANT exist in Starfield because NOTHING exists in Starfield.

      And it makes me sad.

      I guess it COULD, but it would all have to be done in cities. Exactly like it is the game.