https://ma.fellr.net/@fell/111504811722666890


Text from image:

You won’t like hearing this, but video games must become more expensive. When I was little, my dad got me a PlayStation 2 for christmas, but without any games. My mum was very generous and took me out to pick two games for it. They were 60€ each. Nowadays you would call those full-price games. But now, 20 years later, a full-price game is still about 60€. If you correct that for inflation, it should really be 86€ now. And that’s not even covering the fact that games have massively increased in visual fidelity, which is much more expensive to produce. If you don’t want games to be littered with microtransactions or ads, then you have to accept that a regular video game must be at least 90€. (98 USD, 77 GBP, 149 AUD, 134 CAD) #Gaming #GameDev #GameDevelopment #Steam #Inflation #Economy #PlayStation


Can’t wait to buy the next installment of insert sports game here/call of duty for 100 USD base, 200 for the dlc, maybe even 300 for the ultimate deluxe extreme version.

  • ClimateChangeAnxiety [he/him, they/them]@hexbear.net
    link
    fedilink
    English
    arrow-up
    34
    ·
    edit-2
    11 months ago

    In their first year of sales, GTA 3 sold 4 million copies, and GTA 5 sold 45 million. If we adjust for both inflation and increased sales to make the same amount of money, GTA 5 should have sold for $6.60 a copy.

      • ClimateChangeAnxiety [he/him, they/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        19
        ·
        11 months ago

        San Andreas released in 2004, so 30 million in 7 years. GTA V released in 2013, and in 2020 it had sold 130 million copies.

        San Andreas launched at $50 a copy, which adjusted to 2013 dollars is $63 a copy. $50 * 30M copies / 130M copies = 14.53 To make the same amount of money GTA V should’ve had a launch price of ~$14.50. Better, but not by much. Video game prices should be lower.