Skyrim came out when I was a freshman in high school. By the time ES6 comes out I will be nearly 40, or in my 40s. Wtf are they waiting on for this game to take so long?
Open world games like Skyrim are hard to make, and modern expectations are making them even harder.
People are shitting on Bethesda for taking so long, but no other developer has managed to make a worthy competitor in the decade+ since Skyrim released.
Kingdom Come is a solid game, but it’s also still a very narrow game compared to Skyrim. You play as a specific character and the “sandbox” nature of the game is much more limited.
It’s more like the Witcher where you can roleplay slight variations on one person, rather than Skyrim where you can role-play as a vast array of potential characters.
Oblivion came out when I was a freshman in high school. And I remember feeling like the wait between Oblivion (2006) and Skyrim (2011) was impossibly long.
We’ve now had that wait more than twice over, and I’m sure it’ll be more than thrice over by the time we even get a title for TES6. Crazy how long AAA games take to develop these days.
Skyrim came out when I was a freshman in high school. By the time ES6 comes out I will be nearly 40, or in my 40s. Wtf are they waiting on for this game to take so long?
Open world games like Skyrim are hard to make, and modern expectations are making them even harder.
People are shitting on Bethesda for taking so long, but no other developer has managed to make a worthy competitor in the decade+ since Skyrim released.
Kingdom Come Deliverance is good, but I agree overall.
Kingdom Come is a solid game, but it’s also still a very narrow game compared to Skyrim. You play as a specific character and the “sandbox” nature of the game is much more limited.
It’s more like the Witcher where you can roleplay slight variations on one person, rather than Skyrim where you can role-play as a vast array of potential characters.
Oblivion came out when I was a freshman in high school. And I remember feeling like the wait between Oblivion (2006) and Skyrim (2011) was impossibly long.
We’ve now had that wait more than twice over, and I’m sure it’ll be more than thrice over by the time we even get a title for TES6. Crazy how long AAA games take to develop these days.