To each their own, but I dislike that kind of DMing in my games. When I DM I try to collaboratively storytell. I make sure that I am aware of what kind of story my players want and make sure my players know what kind of story I want to tell, rather than punish them for stepping outside the bounds of my story.
The gold old fuck around and find out. Some of my favorite memories pretty much all go:
“Yeah, you die.” “You didn’t even roll anything.” DM grabs a huge hand full of dice and throws them on the table. “Yeah, you die.”
“But, I can roll my saving throw, right?” “No, you’re dead.”
To each their own, but I dislike that kind of DMing in my games. When I DM I try to collaboratively storytell. I make sure that I am aware of what kind of story my players want and make sure my players know what kind of story I want to tell, rather than punish them for stepping outside the bounds of my story.
I mean, that’s great, but when your player spits in the face of a God. Well. They fucked around, now they gonna find out.
Disclaimer: I only do stuff like this if the player is 100% in on the fun and I don’t present these types of opportunities lightly.
In the house of a god there is nowhere to spit but his face