Proton has made enormous strides toward game compatibility through advances in related technologies like DXVK, which enable DirectX 9, 10, and 11 games to run through the Vulkan API.
The larger the market share that linux collects among gamers, the more incentive there is for developers to make native Linux builds of their games, particularly if they gain performance and stability in doing so.
This is definitely a very good first step in that direction and I applaud Valve for their efforts.
You win some you lose some. I too want native support but proton is there to help close the gap, I hope.
Edit: Splitgate has native build even they really didn’t “need” to make one, it’s a great game and i play it pretty much daily.
The larger the market share that linux collects among gamers, the more incentive there is for developers to make native Linux builds of their games, particularly if they gain performance and stability in doing so.
This is definitely a very good first step in that direction and I applaud Valve for their efforts.