Myconid playable race:
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Ability score increases: Your Wisdom score increases by 2 and your strength increases by 1.
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Age: A Myconid reaches maturity at the age of 6 and generally lives about 24 years.
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Alignment: The majority of myconids have a strong sense of loyalty to their colony, making them typically lawful in nature.
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Size: Myconids range from 4 to 6 feet tall and weigh from 70 to 120 pounds. Your size is Medium.
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Speed: Your base walking speed is 25 feet.
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Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of gray.
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Poison touch: Your unarmed strikes deal an extra 1d4 poison damage.
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Natural armour: When not wearing armour, your AC is 12 plus your dexterity plus any other modifiers. A shield can still add to your AC.
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Languages: You can speak Common and Undercommon
Feel free to adapt these features to fit your campaigns! I will continue to post homebrew as often as possible (hopefully weekly) to try and help keep this community active! If you have any questions, don’t hesitate to ask!
I’m suddenly imagining a campaign loosely based on The Last of Us, where a fungal plague sweeps across the land and turns everyone into fungal zombies. For some reason, a small percentage of the infected are able to retain their individual identities, and they band together to try and rebuild and to find some way to help their monstrous brothers and sisters, while simultaneously dealing with the hatred and fear of those who survived the plague and weren’t turned.
That’s actually a pretty good idea! I might have to steal that from you to use sometime!