• EveningPancakes@lemm.ee
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      1 year ago

      I thought Defiance wrapped it up, no? It’s been a long time since I played it but all I remember was a convoluted time travel story

      • Venutian Spring@lemmy.fmhy.ml
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        1 year ago

        No, it wrapped up the story of Raziel (kind of), but it ended with Raziel sacrificing himself to cleanse Kain so he could avoid having to die to heal Nosgoth. There was supposed to be a sequel that would see Kain go on purifying the pillars, but too late for that now.

    • lackthought@lemmy.sdf.org
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      1 year ago

      keep the original voices though!

      The voice acting in those games were top-notch and I don’t want to risk ruining that

  • astroturds@startrek.website
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    1 year ago

    Eternal darkness for the GameCube could be so good with a proper remaster.

    The original Quake but the asthetic needs to be identical and NIN should actually do the soundtrack.

    Deus Ex would be great, it was so ahead of its time.

  • argv_minus_one@beehaw.org
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    1 year ago

    Oblivion, Fallout 3, and Fallout New Vegas could use a 64-bit version. Even if they change absolutely nothing else about those games, that alone would be a major improvement, as they are very prone to crashing from running out of address space, especially if you have graphics mods installed.

    • Silverhand@beehaw.org
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      1 year ago

      Not saying that these shouldn’t have a more stable official release, but hasn’t this been solved by mods for a long while now? At least New Vegas I remember when I last set up mods installing a fix for this, it’s actually quite stable now if you install all the recommended fixes.

      • Storksforlegs@beehaw.org
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        1 year ago

        Also there is a modding team making a remaster of new vegas using the fallout 4 engine. It looks really impressive, they’ve been working on it for years now.

  • dfyx@lemmy.helios42.de
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    1 year ago

    For most of them a proper remake rather than a remaster but I’ll take what I can get

    • Star Wars Jedi Knight 2: Jedi Outcast
    • Star Wars Galactic Battlegrounds (originally used the same engine as Age of Empires 2 so porting it to the Definitive Edition engine should be doable)
    • The Elder Scrolls: Oblivion
    • Final Fantasy VI
    • Final Fantasy VIII
    • Assassin’s Creed 1
    • pepsison52895@lemmy.one
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      1 year ago

      Played Assassin’s Creed 1 recently and it’s so clunky. A remaster would need some new controls or something to be viable today, but a remake would be better.

  • sandmesomesand@beehaw.org
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    1 year ago

    very niche but Skies of Arcadia! I miss my pirate RPG with airship battling featuring main characters that may or may not develop a harem at the end.

  • Gork@beehaw.org
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    1 year ago

    Deus Ex. The original one. It has such great story and gameplay but is dated by today’s standards.

  • Underwaterbob@lemm.ee
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    1 year ago

    There are a bunch of old Sega IPs I’d love to see get a modern treatment. Alex Kidd. Space Harrier. Shinobi. Wonder Boy in Monster Land got the proper treatment a few years back with a gorgeous remake and a pseudo-sequel.

  • comicallycluttered@beehaw.org
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    1 year ago

    Early BioWare stuff. Specifically KOTOR (don’t know what’s going on with that remake, but doesn’t seem to be going anywhere right now), KOTOR II (yes, I know it’s Obsidian, but still), and Jade Empire. Probably Dragon Age: Origins as well.

    Since they’re already doing it, it’s probably a useless mention, but Splinter Cell needed it, especially for PC.

    Star Wars: The Force Unleashed and the Kyle Katarn Jedi games could probably do with a touch-up as well. But they’re “not canon”, so that’s not happening.

    Maybe also the original Deus Ex and/or Thief.

    I expect System Shock 2 might get one in a few years, although it isn’t as desperately needed as the original was.

    • Scrubbles@poptalk.scrubbles.tech
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      1 year ago

      Bioware just announced layoffs.

      God forbid any exec there have literally any brains or sight above 3 months. I’m so goddamn frustrated with the shell corporation formally known as Bioware. Yes, your quarterly revenue is in the toilet, you invest money to make a killer game and make profit when you release. Games take time, stop fucking laying off people and trying to squeeze it for every dollar and just make a good goddamn game.

      They have massive IPs like KOTOR, Mass Effect, and Dragon Age that literally everyone is chomping at the bit for. They could have staff working on all three with a new game coming out every two years with DLCs in between, but they’re afraid to invest in it.

      They could have the next RDR2 or Witcher - if they actually invested in it. They could be the name for RPGs again, but they’re too afraid about not being able to afford their next BMW.

      • Sordid@beehaw.org
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        1 year ago

        They could be the name for RPGs again

        Unpopular opinion: They never were. And neither was Bethesda. Black Isle/Obsidian are the true masters of RPGs. There was a period of time when they would take other studios’ engines and IPs and produce sequels/spin-offs that vastly surpassed the original in terms of writing and world design. Bioware made Baldur’s Gate, Black Isle made Planescape: Torment. Bioware made Neverwinter Nights, Obsidian made NWN2. Bioware made KotOR, Obsidian made KotOR2. Bethesda made Fallout 3, Obsidian made Fallout: New Vegas. If anything, it’s Black Isle/Obsidian games that deserve to be remastered.

      • gaydarless@lemmy.ca
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        1 year ago

        Ugh, how disappointing. :( As one of the many, many many people waiting for DA: Dreadwolf to maybe, hopefully, someday come out… this is bad news.

        Edit: Maybe it’ll be fine! I am just not holding my breath.

        • Scrubbles@poptalk.scrubbles.tech
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          1 year ago

          I’m disheartened by dreadwolf. Talk about a game with 10+ years of hype building, the fanbase is incredibly loyal, most gamers know the franchise well enough to pick it up at launch, all it needs is stable investment from a studio. It was announced now 5 years ago, and we’ve had… 1 behind the scenes video and another 30 second trailer but plenty of news of team issues and money issues.

          • PorkTaco@beehaw.org
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            1 year ago

            I’ve run into a deal breaking issue for me. Functions kind of like ‘reverse mouse acceleration.’ Faster I move the mouse the slower the camera moves. If I try to make a quick turn during a gunfight it remains basically stationary. Tried adjusting every setting and can’t get it resolved. Only behaves like that in the emulator. Really bummed because I REALLY want to play it.