The Steam Deck is a Dev Dream come true. I’ve always dreamt of making a game for a handheld console, but this is better. Let me tell you why.
Long story short: They say “build the thing you’d want to use yourself” and that’s how I ended up developing an action-roguelite game (ahem, check it out on Steam if you’re keen) with the Steam Deck in mind, starting as early as the prototype stage.
That’s a pretty good writeup honestly. The point about the performance settings on the deck making it easy simulate potato hardware to see how the game handles it seems like a very coinvent testing feature.