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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • You know how corporations acquire other corporations and the government dramatically reviews it for a period of time and then allows it? Trust busting is like that, but in reverse. We just need to do the opposite of what we do now. Instead of watching corporations acquire each other and get bigger, we should be busting them apart into separate entities.

    Specifically, it’s supposed to prevent business agreements and practices that are intended to hinder the ability of others to be competitive or do their own business. IOW, it prevents monopolies and industry consolidation.

    Here are a few examples of why robust anti-trust laws are needed, and need to be enforced:

    1. Everything Walmart has ever done.

    2. Everything Amazon has ever done.

    3. ISPs preventing competitors from moving into their territory so they can keep prices artificially high and quality of service low.

    4. Everything Microsoft has ever done with Windows and what they’re currently trying to do with their gaming division.

    5. The way Apple operates their App Store.

    6. Everything Nestle has ever done.

    7. Everything Google has been doing.

    I mean just look at the state of the corporate world. We got here by an endless string of unhindered massive acquisitions and undercutting competitors. Now prices go up and quality of goods go down because no one can compete, and your “choice”, when there is a choice at all, is between 2 or 3 shitty products created by corporations that operate with the exact same min-max business model.



















  • Steam, GameStop, Toys-R-Us, Walmart… Someone always makes a profit on selling games, or any products - even digital. Steam has not reinvented the wheel here. It’s not a new concept. Are you arguing that the idea of stores should be eliminated?

    In return, the game is more likely to be seen, just like placing a product in a real store where people walk by it. It also gets advertised, reviewed, has another community outlet, and Steam uses their own servers and bandwidth to distribute it.

    It’s not a bad deal for the devs and publishers.