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Cake day: June 18th, 2023

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  • StoneyDcrew@lemmy.worldtoScience Memesligma
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    17 days ago

    I don’t think any of these are planets.

    Though one interesting thing is that Ligma was actually the name of a company incorporated in England and Wales that provided IT consulting services.

    It has the company number: 12243748. Google the company number and see for yourself.








  • So the missions themselves are their own instance, were 1-4 people are given a set of objectives and they try to complete them then extract.

    Outside the missions there are several planets controlled by various factions. The helldivers select the missions they want to do here and what planet it is on.

    Once they complete a mission the success gets added to the community “score” of that planet, and once the community contributes enough missions the planet is taken (or successfully defended).

    This way the community can come together and chose which planets to attack in the war.

    Sometimes we are given a “major order” which is an objective to aim for in regards to what planet to attack, if theses are completed we are normally rewarded with something.




  • StoneyDcrew@lemmy.worldtoGames@lemmy.worldDragon’s Dogma II sales top 2.5 million
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    3 months ago

    Apathy is worse than the whales.

    Let’s do some theoretical scenarios for microtransactions:

    -apathy with whales: “we need to ensure a good monetisation model to extract value from the whales, even if the normal players are missing out”

    -apathy without whales: “let’s try adding microtransactions to extract more value per player, it won’t hurt our sales!”

    -No apathy with whales: “no one is buying our game! And our whales have no one to play with! Are the whales even enough to fund this on its own? We got to undo the microtransactions soon!”

    -No apathy no whales: “why did we even add microtransactions! Every business knows that only quality games and good marketing can help sales!”

    A little hyberbolic but surely you see my point.


  • Ah. The “I’ll just tolerate this until it gets worse” mindset. Never backfires!

    Surely even you can admit that slipping this in on release was a scummy move.

    It’s “theoretical” only because there is no non-monetised version. They could have created a cheat shop with the items for free. Even if you choose not to use them having that option means it is a better experience, so it would still be a “diminished experience”.

    If someone can pay extra money to get a different game experience from you then the publishers have denied you the chance at that experience which is “diminished”.

    This isn’t even mentioning the performance issues on lunch that would be tolerated because “surely they’ll fix it later!”.

    Sure you don’t care. Many people don’t care. And surely someone is going to try and highlight this apathy as a virtue somehow. And so publishers get to continue experimenting with how to milk franchises for every dollar it can instead of making an optimal game experience, overall making the game industry worse.