Hi! I’m Michael, aka Chgowiz. (Chicago-Wiz).

Parent, grandparent, veteran of US Air Force, IT/programming guy. D&D nerd, NERD!

DIY/hobbyist at things.

Claims to fame/infamy?
Dungeon Masters’s Handbook podcast - Co-author of One Page Dungeon template - author of “Three Hex Campaign Starters”

Find me on Mastodon: https://dice.camp/@chgowiz

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I tried a Creality Ender 3 a couple of years ago. Struggled a lot, for me, it required a lot of aftermarket replacements to make it work well. I sold it about 6 mo later.

    In Mar, I bought an Anycubic Kobra. Out of the box, worked like a champ and has continued to. None of the struggles I had with the Ender. Only add on was a sensor to let me know when I’m out of filament.

    You’ll probably hear from folks who bought an Ender and had great success, and folks who struggled w/a Kobra, though. It’s like an automobile… you’re going to hear good and bad stories for each model.

    Honestly, I read a lot of articles and just found what fit my use case, expectations and budget. Your first one will definitely be a learning experience.

    Good luck!








  • Oh absolutely. We’ve been in this campaign for 14 years, they know when I’m throwing them a curve ball and when they’re among friends. They’ve just not gotten back to their destination to figure out who is who yet. It’s been great fun!

    However you want to deal with it, you do you! I just find that when I want to be consistent in my world, less tech/magic and more “people did it” seems to flow better. That’s me, though.


  • As someone who has to write RPG settings and scenarios, if I can’t be consistent with the tech or magic, then I think of what would be the easiest way to do something.

    In this case? If I had to do this and didn’t want to throw in crazy tech? Easiest way to stop the Heroes? The Villains bribe/blackmail someone to interrupt the jump, or they’ve planted a device to sabotage the engines at a certain time. They’re waiting at that point.

    Nothing like a good ambush AND some intrigue (“how did they do that?”)

    My players hate when I interrupt their journey. We’re on month 3 of adventures due to an interrupted journey… and now they trust NOBODY!


  • Aren’t the batteries and electric motors driving the grid fins at the top of the booster? That and the entire interstage are gonna get blasted with the thrust plume of three Raptors. Reinforcing them enough that it doesn’t affect planned reusability targets could take a bigger bite out of the payload than they get from hot staging.

    That was my first thought, or that the header tank up at the top might not like being heated like that.

    I’m sure they’ll figure out pretty quickly if it works or not.