Putting aside game system and mechanics, I enjoy Traveller, Numenera, and Shadowrun, sure. But none of those can compete with Star Wars as a sci-fi setting.
Edit: Honorable mention to Star Trek.
Putting aside game system and mechanics, I enjoy Traveller, Numenera, and Shadowrun, sure. But none of those can compete with Star Wars as a sci-fi setting.
Edit: Honorable mention to Star Trek.
Looks cool and I like the art style. I would host an adventure in this.
Yes, I agree. As far as I can tell, these are compiled by an actual human, Darryl Mott, and the quality shows.
Thank you for pursuing making the community. I am willing to talk about Traveller and other sci-fi themed topics.
Happy fediversary! Thanks for letting us join in!
“Tabletop journalism deserves better than this, and so do you”
“This post is for subscribers only.”
Oddly specific, but I like it.
I’m mostly in the same boat as you. I have tried several times to get into Critical Role since everyone raves about it, plus a few others. It’s not for me. I suppose it’s because I don’t have any emotional connection with the actual play where I would have that investment with my own game. I will say that I did enjoy Dungeons & Daddies though, but that show is more like listening to a comedy podcast about fantasy rather than an actual play.
In this article: ways to railroad your party into your story and make sure their victory is as unsatisfying as possible.
Thanks for taking the time to write that.
I sure wish I had as much time as these blogs seem to think I do.
I agree. They will not get my click.
I bought the PDFs when they were on sale but have not yet played. This was helpful, thanks!
It has taken us 4 years to work through two calendar months.
Holy shit. And from level 1 to 9-10.
I haven’t played in person seriously for many years. We’re starting a new in-person group here soon, so I’m going to have to figure something out. I have a boatload of 3 ring binders so I will probably do the clear sleeve thing like you do, Mike. And then promptly pull them all out to spread around the table because I am a loose-leaf person at heart.
That’s pretty cool. I didn’t know this was a thing.
If you have a mystery situation set up and the party has a solution that cuts right to the end, I don’t see the problem. My feeling is, instead of figuring out ways to force people into your line of roleplaying, play into their solution and let them feel good about it.
I saw a Star Trek RPG sourcebook that focuses on a not Starfleet campaign. Hell if I can remember what it was called or who made it though.