Yeah it’s a ci/cd runner, using a tool called “act”. I self-host forgejo and the runner is a docker-in-docker container, but one could set it up with the public forgejo as well. It’s pretty neat!
openpgp4fpr:2a420f2982e589326ca49d1b0644b87ed144c988
Yeah it’s a ci/cd runner, using a tool called “act”. I self-host forgejo and the runner is a docker-in-docker container, but one could set it up with the public forgejo as well. It’s pretty neat!
Did exactly this recently and it’s been quite good. Forgejo-runner was a bit tricky to setup but overall a great experience.
It’s a reader assistance, some paid for tool that highlights parts of a word, can’t recall what it’s called…
Can’t you just install the extension (vsix is the file extension I think) package manually in vscodium?
Yeah you’re totally right. Nonetheless the use case has it’s place. People buy and use hobbyist hardware, and this is a market on its own.
Take a look at micropython, some drivers are writing in pure python, I’ve written a display driver previously
indeed, worth linking it: https://github.com/jdxcode/rtx
In a game that is production ready you would be going through individual assets with the person who designed them and you’d establish when to spawn and despawn them. As designers tend to go crazy and not worry about memory at all, I tend to guide them to think about memory availability in a particular scene. Really depends on the game you’re making though