I don’t think it was intentional to undercut Piastri. I think they boxed to cover off Hamilton and then Lando put up a ridiculous out lap.
I don’t think it was intentional to undercut Piastri. I think they boxed to cover off Hamilton and then Lando put up a ridiculous out lap.
It is really best case scenario for Perez to have an off period. Max is winning everything and there is a large fight for second best so the rest of the available points are being spread around every race. As long as Checo has an occasional good race, there is absolutely no risk for the constructor’s for Red Bull.
I was expecting a bigger penalty because the contact was absolutely egregious. He was completely off the track and didn’t make any attempt to slow down to rejoin.
If you enjoyed the Martian, I highly recommend his newest book Project Hail Mary.
He earned it but unlucky with the safety car.
Really unlucky safety car for him. He absolutely deserved the podium today.
What a battle it was! Can’t believe Lando was and to keep ahead.
I get the hards for Piastri, but soft was the obvious call for Lando. Just strange that they would give him such a disadvantage on the restart.
I saw Max with a yellow sector two and I thought Lando had it. So excited for those two seconds before Max ruined it as always.
As many have said Viticulture is a staple of worker placement games. If you want something with a mix of mechanics with some worker placement, I’d recommend Everdell.
So nothing new as is expected.
MotoGP prefers tarmac runoff to gravel traps and so the RBR added runoff on those corners. Hopefully we can undo that and go back to the gravel runoffs or even just a strip of grass to make track limits a bit more sane.
We haven’t seen any of the Shard but it’s name, but Invention sounds good to me.
Looks awesome. Great work and I’m sure your kid will get plenty of fun out of it.
I’ve switched to Thunder recently and am really liking it. Not in the app store yet, but easy to install on Android from GitHub.
I just can’t get over Perez missing Q3 again. To make that many track limit mistakes shows his head clearly isn’t in it.
Organic Supports! So excited that they are official. I’ve been using the beta for a while, but glad it’s officially released.
Bolted from the outside with no way to open from the inside? That is absolutely horrifying.
I love Spirit Island. Wide variety of options gives it near endless replay ability. The ability to widely adjust the difficulty also makes it great with a good variety of players. You can make it extremely hard for experienced players looking for a challenge or just as easily make it more casual for new players.
I did and I’m quite excited about it. I’ve played 5 or so runs in Tabletop Simulator with some friends and had a blast. It translates fairly well to the physical format. Plays differently than the video game but captures the same feel.