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We did some research on Warrenite economy and now we plan to research ancom economy.
We did some research on Warrenite economy and now we plan to research ancom economy.
Oh, small horizontal counter-institutions already exist in cities, it’s just that when they develop and federate to non-trivial size they will get attacked and the confrontation will start from this point onward. Success let’s you repeat the process on next level of autonomy, continuing in this type of loop.
Would you like to get a link to a chat where we are slowly trying to assemble some team/teams?
Yeah it’s a good one.
Climate catastrophe and burnout and want to get into politics to maximize my impact on the world. Then I searched over most ideologies, finding anarchism the most compatible with critical thinking.
I’ll admit that I am far from knowing the intricacies of implications of various licenses. What you wrote is very interesting to me, I am far from decided on this matter, certainly publishing on a typical license is just easier. That’s a good point.
Oh, could you elaborate please?
I mostly threw this out, it’s not that important, but thank you for feedback. You may be right that it’s too much hassle.
I’ll DM you!
I’ll DM you!
Who know, maybe if we (anarchists and anti-authoritarians) grow in size and power then in the future we (anarchist and anti-authoritarians) may be able to create various initiatives to give “micro-grants” to various creators to give them a chance to create something with possibility to continue the support if the progress and quality is deemed acceptable. For now I imagine this project will be bootstrapped, but crowdsourcing or other avenues of funding are possible if we ever get to a stage of a nice demo or proof of concept.
Main criteria would be our capacity to collaborate and to have somewhat convergent vision on the types of games we would like to make. Of course I would prefer experienced creators but I am fine with newbies who are into growing a lot and trying - I am basically such a person. Funding is bootstrapping for a long time, in practice this means that everyone has to find their own way to subsist given that actual running of this coop won’t be expensive for a very long time but I am very open to avenues your proposed. I haven’t done much research on legalistic side of this coop endeavor except noting that Igalia managed to create remote flat worker coop with over 100 employees with employees living in many various states so they managed to hop through various legal hurdles, which proves that such a remote coop is possible. I’ll be honest - my approach it to try and solve problems on the go to try to accomplish the previously determined goal. I don’t treat problems as exceptions but as a fact of life.
That’s okay as your perspective, I would like you to consider that Motion Twin is not remote so those are different project ideas. I would say it depends on how you approach those types of projects. Realistically the scope of what I can accomplish solo is different to the one even in a small team, and the vision that I create solo certainly will not be the same as the vision that would get created from a collaborative process utilizing methods like Sociocracy. I already got some interest from 2 other people, in practice from my experience even between 2 persons team and a solo team there is an enormous difference, that’s why I am searching for some hypothetical collaborators. I agree that this is a very competetive market, I think that in practice almost everywhere there is some competition and I would rather work on things that interest me. I think every moment that I don’t murder myself I risk that I will die of more painful death than what I could give myself through picking the most appropriate form of suicide, so I am personally fine with risk and if someone is not then that’s fine.
Thanks for the feedback concerning the linebreaks, I will try to improve that in future posts. And good luck to you with your FOSS projects!
Read on black army.
I have nice version of Graeber’s intro to anarchism, that can be fairly good I think.
Anarchism is practical on a large scale, because you can network and federate anarchist structures.
I have an interesting argument to not vote if the election results are “clear” - you don’t give any information this way. If the side you are closer to wins without your vote, it’s more likely that your bigger enemy will spend resources to try to beat them, and then only if you vote you can make them lose resources on electoralism without any gain for them, because they thought that they had a chance when they didn’t. You want your opponents to play games that they cannot win - even capitalists do that with suggesting workers that they too can become capitalists if they work hard enough - then workers start playing the game they are structurally meant to lose, from this the capitalist class keeps it’s advantage.
I’m a dirty, smelly barbarian too, hello there!
Yeah, I think Matrix would be better, but I am fine with it. Maybe you have other suggestions?