The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 23 hours agoHow hard could it be?lemmy.worldimagemessage-square107fedilinkarrow-up11.08Karrow-down111
arrow-up11.07Karrow-down1imageHow hard could it be?lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 23 hours agomessage-square107fedilink
minus-squareacockworkorangelinkfedilinkEnglisharrow-up1·2 hours agoThere’s absolutely nothing you can do in C that you can’t also do in assembly. Because assembly is just the bunch of bits that the compiler generates. That said, you’d have to be insane to write a game featuring SIMD instructions these days in assembly.
There’s absolutely nothing you can do in C that you can’t also do in assembly. Because assembly is just the bunch of bits that the compiler generates.
That said, you’d have to be insane to write a game featuring SIMD instructions these days in assembly.