Basically title, this thing with two editions of the game slows down development because they now have to write the same thing twice and it splits the userbase. They also don’t want to make Bedrock edition for Linux for some reason.
Basically title, this thing with two editions of the game slows down development because they now have to write the same thing twice and it splits the userbase. They also don’t want to make Bedrock edition for Linux for some reason.
I wouldn’t mind if they just give us a final Java edition version that has ray tracing support (the only thing I love about bedrock edition, such fancy shaders).
Everything else can be done with mods, and we could finally settle on one version instead of rewriting all mods over and over again.
There are some ray tracing mods for Java. Not as performant as Bedrock’s implementation, but it’s not bad.
Last time I checked (like two years ago) I got 30 fps on Java with ray tracing that still didn’t look as good as the one that gave me 60-90 fps on Bedrock