Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.

  • MajorHavoc@programming.dev
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    10 months ago

    and we probably learned a lesson of some kind.

    From now on, I’m going to tack that to the end of every game studio announcement I read, just to see how it fits.