PC and monster weaknesses are very easy to look up and apply, but finding out what the actual people at the table will fall for is a lot harder, so what have you noticed your players always get pulled in by?

  • ProfessorOwl_PhD [any]@hexbear.netOP
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    8 months ago

    I also discovered over the past few sessions that one of my players has a thing for blockages. Every time I mention a door or passage has been blocked by rubble he starts looking for ways to dig through it, ignoring all other descriptions in pursuit of removing the obstacle. I haven’t found a particular way to take advantage of it yet, but there are a few rooms coming up that make it more clear why some places get blocked off…