federino@programming.dev to Comedy Heaven@lemmy.worldEnglish · 5 months agoAnswer 9!programming.devimagemessage-square15fedilinkarrow-up193arrow-down115
arrow-up178arrow-down1imageAnswer 9!programming.devfederino@programming.dev to Comedy Heaven@lemmy.worldEnglish · 5 months agomessage-square15fedilink
minus-squarecosmicrookie@lemmy.worldlinkfedilinkEnglisharrow-up41·edit-25 months agoAs someone who never has played Minecraft: ‘Its 11 12 though isn’t it?’
minus-squareKairos@lemmy.todaylinkfedilinkEnglisharrow-up28arrow-down1·5 months ago12 1 + 3 + 4 + 3 + 1 = 4 + 4 + 4 = 12
minus-squareHawk@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up31·5 months agoHa, weird that you started at a different orientation, for me it’s 2 + 4 + 4 + 2 = 12
minus-squareStovetop@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·edit-25 months agoY’all are weird. Just take the two missing tiles that jut out on either end and swap them with the two corners that have tiles. 3 x 4 = 12, easy.
minus-squarevillainy@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-25 months ago2 T-tetrominos + 1 I-tetromino = 12 blocks tiles
minus-squarecosmicrookie@lemmy.worldlinkfedilinkEnglisharrow-up2·5 months agoAh… unless the tiles are 2x1 though!
minus-squarekakes@sh.itjust.workslinkfedilinkEnglisharrow-up20·5 months agoIt’s clearly missing 1 big misshapen tile.
minus-squareMagnyusG@lemmy.worldlinkfedilinkEnglisharrow-up6·5 months agoit is, assuming they miscalculated because they were just going off of the shape rather than the surrounding tiles.
As someone who never has played Minecraft: ‘Its
1112 though isn’t it?’12
1 + 3 + 4 + 3 + 1 = 4 + 4 + 4 = 12
Ha, weird that you started at a different orientation, for me it’s 2 + 4 + 4 + 2 = 12
Y’all are weird.
Just take the two missing tiles that jut out on either end and swap them with the two corners that have tiles.
3 x 4 = 12, easy.
2 T-tetrominos + 1 I-tetromino = 12
blockstilesAh… unless the tiles are 2x1 though!
It’s clearly missing 1 big misshapen tile.
it is, assuming they miscalculated because they were just going off of the shape rather than the surrounding tiles.